вєяяу тяαρρєя! (
mytarget) wrote in
oddsandends2017-09-24 03:42 pm
38th ♫ | No time like the present! Let's set out on a quest!

- "Okay, you know how every RPG has the grand heroes chosen by fate to become wonderful friends and stand up to the evil sorcerer/empire/corporation/monster and keep it from destroying the world? This game is not about them."
It's not always about saving the day. For every fate-changing hero running around and saving the world, there's a hundred perfectly ordinary people living out perfectly ordinary lives.
Well, for a given definition of "ordinary" anyway.
This meme is basically just an excuse to play out characters living their lives in a nice, relaxed JRPG setting along the lines of the Atelier or Etrian Odyssey series. There's no hard setting details other than "low fantasy JRPG aesthetic" so feel free to go nuts with the details!
Just drop a toplevel below with some AU details for your character (you can even pick out a character class if you're really into that), tag around and LET'S DO THIS

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Who are you.
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Arturia Pendragon.
[Straightening, she looks the boy in the eye again.]
I mean you no harm.
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What're you here for, then? ...If you find the thing you're looking for, what'll you do with it.
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I hope to carry it with me. I am in search of a comrade, not an enemy.
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You're here for the sword.
[His voice flattens out into understanding again. It's not really about him. It's never about him. He's just here to facilitate. The boy-crow stands and shuffles about on the landing, hands in his pockets. He has footsteps. He doesn't sound like a ghost.]
Not a lot of people know about that these days. Kinda thought maybe it wasn't going to be an issue anymore. Hopefuls traipsing up here all hours of the fuckin' day to fling themselves at a meatgrinder for a blade they've barely even heard of.
[He pauses and looks at her again over his shoulder. So much of the lore has been lost, so...]
You know about the trial?
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I'm here for my sword.
[She corrects him, and nods. It's spoken clear and strong and only slightly possessive, not with the foolhardy greed some have come looking for it with. In that way it's both a correction and an answer to his question.]
And no trial will keep me from it.
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Okay.
[And all he does is hold out a hand, not even dramatically, and the inside of the clocktower groans and begins to change. The stairs shake, and then both firm beneath her feet and stretch infinitely upward, entire stories of spiraling steps now separating her from the pale young man in his jet-black clothes. The joints between wallstones glow red, lighting the enormous distance.
The space within the tower is wider now as well, the floor turned to a marble disk broad enough to play host to any number of combatants. Slowly, it begins to rise, and a clock's ticking resounds loud and ponderous within the stone walls even though the true clocktower broke down ages ago.]
Time's Test. Let's go, Art.
[From the stairs above her, a few men jump onto the disk--the first ones she ever fought. They advance, armed, as the crow remains above, watching impassively.]
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She will reclaim her sword, and no trial will stop her. Arturia's belief is resolute, and her brow furrows as she draws a sword from what appears to be a fairy-sized sheath. The sword itself as it exits the sheath isn't at all fairy sized; instead, Carnwennan is a short and narrow blade with a white hilt. Holding it, Arturia's cloak turns from blue to a dark material that almost consumes light, as if everywhere the cloak is, Arturia is gone.
At the head of the crowd of men is a familiar face; Arturia's older brother Kay, before adulthood aged him. She sucks in a breath and lets it out quickly before her combatants get too close, and darts forward to aggress them, starting with Kay.]
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The boy watches as she engages her life's deeds headfirst. She's quick and strong, much stronger than her looks betray, but physical prowess isn't what Time's Test is meant to try.
She doesn't back down from the ghosts of her past.
Soon enough, allies join her, defending her, supporting her. There are more enemies, but then there are others, too, lingering on the stairs as the disk rises, who do not leap onto the platform but stay where they are, smiling or weeping as Arturia passes, each according to their wont.
The ones that hate her attack her. The ones that love her, love her still. And the ones she's lost--they're lost to her again as her ascension continues, neither speeding nor slowing, inexorable, exhausting.]
this tag is a mess but whatever au building and answering all in one
(Oddly, she notices there are faces she doesn't recognise; ones she doesn't have time to dwell on, but are perhaps out of place on the timeline. Some aid her, some fight against her, but they are there.)
All the same, Arturia carries on. Strengthened by the presences of her brothers, Arturia keeps fighting through the exhaustion, though it shows on her face and in the way she breathes. It doesn't matter; she has to keep going. She uses more than just Carnwennan, though; alongside Bevedere, Arturia also uses magic both defensively and offensively. Mostly offensively, and dramatically less skilled in her magic use than Bevedere, and yet... she doesn't seem unsure of it.
Just as it feels she might be out of her element, might be overwhelmed, might... maybe not be ready for this, Arturia becomes aware of just how much is past her now. Granted just a moment's reprieve she looks around to take things in, chest heaving with each pant and shoulders still hunched defensively.]
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Only one figure remains on the stairs winding above her, and when he drops lightly to the platform, his black cloak billows around him, revealing winking stars within the lining. He alights and they vanish once more within the cloak's folds, shrouding him in lightless night.
But they're nothing compared to the naked sword in his hand, bright and perfectly made, almost shining or singing to recognize her. The boy looks down on it, face unreadable, and raises it.
But it's only to hold it out, hilt in one hand and flat balanced in the other, to her. The rising disk slides to a stop. The tower is silent.]
Guess this is yours.
[He watches the reflection of her face in the steel instead of meeting her eyes.]
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When she is before him she drops to a knee and bows her head humbly, knuckles bracing the ground. Though her chest still heaves a bit as she calms her breathing, she attempts to direct it into something less graceless.]
My dearest thanks for protecting her. I am in your debt.
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Uh.
[He's never been thanked before. He stares at Arturia, lost for words, before lifting the sword a little more. Come on, take it.]
It's. Literally what I'm here for. Whole... purpose in life, form and function, the destined shebang. Um. You can fill out a customer satisfaction survey at the end of your visit, we're always looking for ways to improve our service.
[?//?/??]
Y...you can take your sword now.
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...Except what he says next throws her off. What a strange bird. She looks up again with those same curious, almost wonder-filled eyes on Dave and reaches out her hand to take the sword by the hilt.]
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It's her sword, and they both know it--all three of them know it, the sword somehow signaling its gladness to be united with its lord at least, though no sound comes from it, no light, just a strange, sourceless happiness.
As Arturia takes her sword, the boy's hands fall away empty, and the ticking clock that lives on in the true clocktower strikes the hour.
BONG.
BONG.
All around them, the winding stairs begin to turn to rust and sand, the dregs of time. Even the marble disk beneath their feet starts to erode, starting at the edges and working its way in. Arturia's sword shows her a way out: a window, above, just below the face of the clock. A way back out into the world.
The boy doesn't move, just stands there sadly as his world wears away. The sword has come to its rightful hand. The destined shebang is over.
Bong.
Bong.]
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Arturia turns her head to the boy to address him once more.]
Come.
[She orders.]
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Uh. What?
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[She clarifies, and then makes it all the more confusing--]
If you wish to follow, we take our leave now.
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Bong.]
I. Can leave?
[This appears to be news.]
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You are the one who decides that.
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OKAY CAN WE GO NOW? is the sentiment more or less expressed by Arturia's sword, a clear, urgent alarm, as the final strike for dawn sounds.
BONGGGggggg...]
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It's strange; she isn't sure this is the right decision, but there's something about this boy. Something worth bringing with her to the light, even if it means passing through that light with barely a moment to spare.]
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The tower fades all around them as they run, not into the dilapidated interior of the clocktower Arturia entered, but into darkness, and as they finally near the top of the stairs it's the boy who takes the lead, guiding Arturia's way as sure-footed as if it weren't dark at all. The patch of light that is the window is pale, the first stirrings of dawn and there's no glass in the way as the boy hops onto the sill and pulls Arturia through--]
Come on!
[And they're out.
It's day.
It's a short tumble to the ground--for all that, the window was on the first floor--and the boy lies in the dirt on his face, not even daring to breathe as the beginnings of sunlight touch his pale hair.
The sword makes its satisfaction known and then quiets, content, ready to come to Arturia's aid when she calls.]
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Are you alright?
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Totally. Just. Making friends with the ground, here. I'm gonna acquaint the fuck out of myself with this fine, loamy soil. Gonna play patty-cakes with the earth and tell it all my deepest secrets. I'm down to get me the dirt on dirt.
[He's. Fine? Sure. He doesn't make any move to get up.]
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